The two mighty Warlords approached each other, leaving their forces behind. They nodded to each other then called Challenge. This would be to the death.... let battle commence!"
The mission was simple, get as many wounds on the enemy Warlord as possible. Kill him if you can. In an hour or so, one side should be victorious.
|The forces line up - Anglo-Danes hugging the hedge....|
The Normans retreat to the far side of the board and with only one turn left, there is nothing more that can be done. The Sun goes down on this gory scene.....
So, there you have it. After finally getting serious fighting in, Warlord to Warlord, the result was 11 points each, a Draw. Shame the scenario doesn't state that the Victory points act as a tiebreaker. The Anglo-Danes clearly had the moral victory, killing eleven Knights for the loss of just four Hearthguard.
If any lessons are to be gained from this, I would suggest once you do more wounds to the enemy Warlord than you have taken, go off and hide until the end of Turn 7 when the game ends! In all seriousness, the Normans could have done better by taking a unit of 8 warriors instead of the Levy archers. These could have been split into two units of four and left at the back of the field to generate Saga dice. Two more dice per turn would really have boosted the Normans performance.
The Anglo-Dane Warlord should have used as many Attack dice as he could to turn into Defence dice. I think he could have avoided losing that wound and therefore won the game.
Ah well, next time these Warlords can have another go....